void PEXRenderNetwork( Display *display, Drawable drawable, PEXRenderer renderer, PEXStructure structure )
None.
Invoke PEXRenderNetwork to process all output commands stored in structure using the specified renderer.
The output primitives in the structure are rendered to the specified drawable. Structures referenced by structure elements are also processed. This request effectively performs an implicit PEXBeginRendering before the traversal with an initial current path of (structure,0) and an implicit PEXEndRendering, with a flush value of True, after the traversal.
If the renderer's state is PEXRendering, PEXPicking, or PEXMultipassRendering when this request is received, then the implementation performs the above operations, but also generates an error.
For a list of all Renderer functions and related topics, see Rendering.