void PEXEndRendering( Display *display, PEXRenderer renderer, int flush )
None.
Invoke PEXEndRendering to terminate rendering on the specified renderer resource.
If you set flush to True, then pending output is rendered onto its associated drawable. If you set flush to False, then pending output is discarded. In either case, the renderer state is set to PEXIdle.
If the renderer state is PEXIdle, then the implementation ignores this request. If the renderer state is PEXPicking or PEXMultipassRendering, then the implementation issues a BadPEXRendererState error and does not change the renderer's state.
For a list of all Renderer functions and related topics, see Rendering.