void PEXEndStructure( Display *display, PEXRenderer renderer )
None.
Invoke PEXEndStructure to restore the previously saved rendering pipeline state.
If the renderer state of the renderer specified by renderer is PEXRendering, PEXPicking, or PEXMultipassRendering, then this function replaces the values in the renderer's pipeline state with those of the last-saved copy of the pipeline state (saved during the most recent PEXBeginStructure function). The last entry of the renderer's current path is removed. The renderer increments the offset of the new last entry of the current path as it processes subsequent output commands.
If the renderer state is PEXIdle, then this function has no effect.
For a list of all Renderer functions and related topics, see Rendering.