void PEXNextPassWithoutReply( Display *display, PEXRenderer renderer, int next_pass )
None.
Invoke PEXNextPassWithoutReply to signify the end of a multipass-rendering pass for the renderer identified by renderer, and, if applicable, the beginning of the next pass for that renderer.
This function behaves the same as PEXNextPass with the single exception that there is no return value.
This function is useful in cases where the application already knows how many passes are left to go, perhaps from information received from a previous invocation of PEXNextPass. It may be more efficient because round trips to the implementation are not required for the replies.
For a list of all Renderer functions and related topics, see Rendering.