void PEXCopyPipelineStateToPC( Display *display, PEXRenderer renderer, PEXPipelineContext pc, unsigned long *mask )
None.
Invoke PEXCopyPipelineStateToPC to copy selected fields of the renderer's pipeline state.
If the renderer state of the renderer specified by the renderer argument is not PEXIdle, then the renderer copies selected fields of the renderer's pipeline state to the pipeline context specified by pc. The mask argument indicates which fields the renderer copies. Other fields in the specified pipeline context are not affected.
If the mask indicates that the pipeline state's current name set is to be copied, the pipeline context must contain the resource identifier of a valid name set resource into which the pipeline state's current name set values are copied. Any names existing in the name set resource prior to the copy operation are deleted.
Invoke the PEXSetPCAttributeMask and PEXSetPCAttributeMaskAll functions to set up the mask.
If the renderer state is PEXIdle, then this function has no effect.
For a list of all Renderer functions and related topics, see Rendering.