Invisibility Inclusion Name Set


The invisibility inclusion name set identifies the name set used to determine which primitives are to be invisible---not drawn---when passed to a renderer. Those primitives are invisible that have one of their names, as specified by the pipeline state's name set, in the renderer's invisibility inclusion name set when the primitive is passed to the renderer, and none of their names in the renderer's invisibility exclusion name set.

The complete list of renderer attributes is listed in the Renderer Attributes Table.

For an overview about Renderers, see General Information. For a list of all Renderer functions and related topics, see Rendering.