void PEXOCCSetSurfaceEdgeType( PEXOCC context, int edge_type )
void PEXSetSurfaceEdgeType( Display *display, XID resource_id, PEXOCRequestType req_type, int edge_type )
None.
Invoke PEXOCCSetSurfaceEdgeType to create an attribute output command which sets the surface edge type attribute in the renderer's pipeline state according to the value specified by edge_type.
By setting the surface edge type attribute's ASF to PEXIndividual (see PEXOCCSetIndividualASF), you use the pipeline state's surface edge type entry to describe the style used when rendering the edges of surface primitives. When you set the surface edge type attribute's ASF to PEXBundled, the implementation uses the surface edge type from the edge bundle table.
PEXlib defines the following edge types (edge_type):
Whether edge types, except PEXSurfaceEdgeSolid, are restarted or continued at the start of the edge, at the start of a clipped segment of an edge, or at each vertex of a surface edge is implementation-dependent.
If the implementation does not support the specified edge type (edge_type), then the edge type defaults to PEXSurfaceEdgeSolid. Inquire the supported values for the surface edge type by invoking the PEXGetEnumTypeInfo function.
This function is a member of the edge attribute set.
For an overview and for a list of all output attribute functions, see Output Attribute Functions.