void PEXOCCSetSurfaceEdgeColor( PEXOCC context, PEXColor *color )
void PEXSetSurfaceEdgeColor( Display *display, XID resource_id, PEXOCRequestType req_type, int color_type, PEXColor *color )
None.
Invoke PEXOCCSetSurfaceEdgeColor to create an attribute output command which sets the surface edge color attribute in the renderer's pipeline state according to the value specified by color.
By setting the surface edge color attribute's ASF to PEXBundled (see PEXOCCSetIndividualASF), you can specify the color for rendering edges.
Depending on the color type you specify, this function sets the attribute to either an indexed color or a direct color value. If you specify a color type of PEXColorTypeIndexed, but you specified an undefined index, then the index defaults to color index one. If color index one is not defined, then the surface edge color defaults to white. If you specified a color index greater than 65534, then the implementation issues a BadPEXOutputCommand error. If the color type is one of the supported direct color types and you specify an out of range component, then the result is implementation-dependent. If the color type is not supported, then indexed color one is used. Inquire the supported values for color type by invoking the PEXGetEnumTypeInfo function.
This function is a member of the edge attribute set.
For an overview and for a list of output attribute functions, see Output Attribute Functions.