PEXTranslate2D Utility


Synopsis

 
   void PEXTranslate2D(
        PEXVector2D *trans_vector,
        PEXMatrix3x3 matrix_return
   )
 

Arguments

trans_vector
Vector containing the x and y translation factors.

matrix_return
Matrix into which rotation matrix is stored.

Returns

None.

Description

Invoke PEXTranslate2D to create a 3x3 translation matrix that translates objects by the specified translation vector.

Errors

None.

See Also

For a list of modeling transformation utilities, see Modeling Transformation Utilities. For a list of related topics, see PEXlib Utilities.