void PEXOCCSetCharUpVector( PEXOCC context, PEXVector2D *vector )
void PEXSetCharUpVector( Display *display, XID resource_id, PEXOCRequestType req_type, PEXVector2D *vector )
None.
Invoke PEXOCCSetCharUpVector to create an attribute output command which sets the text up vector attribute in the renderer's pipeline state according to the value specified by vector.
Use the character up vector to define the up direction for characters in the text plane.
Specify vector in text local coordinates. The direction vectors associated with the text primitive define this local coordinate system.
If the text up vector you specify is degenerate (e.g., it has a length of zero), then the vector defaults to a value of <0,1>.
This function is a member of the text attribute set and affects text primitives.
For an overview and for a list of output attribute functions, see Output Attribute Functions.