- (1)
- The use of addition rather than logical OR for composing pixel
values permits allocations where the primary components are
not allocated into distinct bitplanes.
(This footnote corresponds to the
equation in
section
Color
Approximation Table).
- (2)
- The use of addition rather than logical OR for composing
pixel values permits allocations where the primary components
are not allocated into distinct bitplanes.
(This footnote corresponds to the
equation in
section
Color Approximation Table).
- (3)
- In the case of rendering primitives which do include
explicit vertices, but may have computed vertices, the
behavior is implementation-dependent.
The implementation may use the computed vertices or may
evaluate the coordinate or normal at each pixel.
(This footnote corresponds to the
equation in
section
Parameterization Controls).