PEXTexelRGB16 Data Structure


 
   typedef struct {
         unsigned short         red;
         unsigned short         green;      /* Valid range : [0,65535] */
         unsigned short         blue;
   } PEXTexelRGB16;
 

PEXTexelRGB16 is a type definition that is referenced by the following data structure:

For a list of data structures for textures, see Data Structures for Textures.