Mask Bits for the Hard and Soft Criteria


 
   #define PEXUtDepth (1L<<0)
   #define PEXUtMinColors (1L<<1)
   #define PEXUtMinRed (1L<<2)
   #define PEXUtMinGreen (1L<<3)
   #define PEXUtMinBlue (1L<<4)
   #define PEXUtVisualClass (1L<<5)
   #define PEXUtStandardColormapProperty (1L<<6)
   #define PEXUtDynamicVisual (1L<<7)
   #define PEXUtDBCapability (1L<<8)
   #define PEXUtColorApproxType (1L<<9)
   #define PEXUtZBufferApproxType (1L<<10)
   #define PEXUtAlphaBufferDepth (1L<<11)
   #define PEXUtAccumBufferDepth (1L<<12)
   #define PEXUtAccumBufferMinRed (1L<<13)
   #define PEXUtAccumBufferMinGreen (1L<<14)
   #define PEXUtAccumBufferMinBlue (1L<<15)
 

For a list of data structures for the utilities, see Data Structures for the Visual and Pixmap Depth Selection Utilities.